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Volume Inspector UI - Spacing, layout
!image-2024-02-02-10-52-26-409.png|width=633,height=472! Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
TextField's text is mixed up and overlapping when "Noto Sans-Display" fo...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the TestWindow (Test > Open)3. Observe the text in the TestWind... Read more
[GL][ES] does not render compute shaders correctly
Steps to reproduce:1. Download attached project "Fluidity.zip"2. Open it via console with launch parameter "-force-glcore45"3. Play ... Read more
[WebGL] "Not implemented: Class::FromIl2CppType" error is thrown and a c...
How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the WebGL build4. Open the built WebGL Player in a browser... Read more
No warning about scripts being compiled is shown after trying to add a n...
There used to be a warning shown after trying to add a script just after creating it and while the engine was compiling all the scri... Read more
Items in the Project window are not highlighted correctly when using "Pi...
How to reproduce:1. Create a new Unity project2. Select the "Scenes" folder in the Project window3. In the Inspector window click th... Read more
[Critical] Unity crashes when upgrading a project with a broken shader
Reproduction steps:1. Open the attached project ("1243721.zip") (might crash on opening)2. Open "Mandelbrot" Scene3. Select "Raw Ima... Read more
[VR SPS] Edge detection image effect not applying to whole scene with si...
In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more
EnumFlagsField width is not wide enough to contain the widest entry of t...
Summary:For the EnumFlagsField control, as you can see in the image below, since "Nothing" is currently selected, the width of the d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code