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1
votes
Fixed

AudioListener.pause is ignored when a new Scene is loaded

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Feb 03, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0a1

How to reproduce:1. Open the attached project "default-audio-engine.zip"2. Build And Run the project for WebGL3. Click the "Reload s... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
Fixed

"Generate Lighting" shown in Project menus, but only affects Scene

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Oct 02, 2023

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Version/s: 2023.3.0a7, 7000.0.0a1

When we added a global hotkey for "Generate Lighting", we also added the ability to generate lighting data from the Assets menu. Unf... Read more

0
votes
Fixed

[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce:1) Open the latest attached... Read more

1
votes
Fixed

[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...

iOS

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Sep 12, 2016

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Version/s: 5.5.0b3

Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more

0
votes
Fixed

[UI Builder] NullReferenceException error is thrown on saving .uxml file...

UI Builder

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Dec 10, 2020

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Version/s: 2019.4.0f1, 2020.1, 2020.2, 2021.1, 2021.1.0a10

.uxml file does not create after disabling Validation in .uss file Importer settingsWorkaround: Project Winodw > Right-click >... Read more

0
votes
Fixed

[Scene Template] Dependencies are not sorted when sorting by clone

Scene Template

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Apr 13, 2021

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Version/s: 2021.2.0a8, 2021.2.0a13

Reproduction steps:1. Open the attached project ("1329030R.zip")2. Open the "MainMenu" scene template in the Inspector window3. Sort... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

5
votes
Fixed

“SendMessage cannot be called during Awake” warning appears when enterin...

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Aug 29, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. Observe the Console window Expected result: No warningActua... Read more

0
votes
Duplicate

[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...

IL2CPP

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Feb 15, 2021

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Version/s: 2021.1, 2021.1.0b6

How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more

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