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0
votes
Fixed

Humanoid rig not animating additional prop bones correctly

Animation

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Jun 29, 2016

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Version/s: 5.3.4p4

Humanoid rig not animating additional prop bones correctly, but Legacy works fine(Generic also works as expected) When importing a H... Read more

0
votes
Duplicate

[RenderingDebugger] Post Processing components appear way above the expe...

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Jan 31, 2025

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Version/s: 6000.0.36f1, 6000.2.0a3

Steps to reproduce: Download the atatched project and open in Unity. In the Rendering Debugger, select the Volume panel. Component &... Read more

0
votes
Duplicate

Background color of the Scene window turns black when lighting is toggle...

Package: Scriptable Render Pipeline HD

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Aug 22, 2019

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Version/s: 6.7.1, 7.0.1

How to reproduce:1. Open the attached 'project-1178539.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more

0
votes
Fixed

[SRP] ScriptableRenderContext.DrawShadows does not take into account dif...

Package: Scriptable Render Pipeline Core

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Feb 23, 2021

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Version/s: 8.3.1

How to reproduce:1. Open the user's attached "reign-srp-LTS.zip" project in 2020.2 or higher2. Open the "Toon" Scene3. Observe the s... Read more

0
votes
By Design

Mipmap generation is different between Unity 2017.* and Unity 2018.*

Graphics - General

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Jul 01, 2018

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Version/s: 2018.1.0f2, 2018.1.6f1

To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity2. Open "Main" scene3... Read more

1
votes
Fixed

[URP][Mobile] Precision related noise appears around Specular Highlights...

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Open the user's attached "PrecisionIssues2021.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy sel... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

1
votes
Fixed

Sprite Atlas is missing in runtime after reopening the project when usin...

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Sep 03, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a15

Reproduction steps:1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene2. Open the Addressables Groups windo... Read more

1
votes
Fixed

Calling Texture2D.GetRawData() on a texture with ASTC format returns dif...

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Jan 28, 2025

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Version/s: 2022.3.61f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Open the attached “ASTCtest.zip” project2. In the Menu Bar, select “Tools” > “Reproduce” > “Step1”3. Pre... Read more

0
votes
Fixed

Memory leak when sending UnityWebRequests

WebRequest

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the "WebRequest_Leak.zip" project2. Open the "SampleScene.unity" scene3. Enter Play Mode4. Press the "Butto... Read more

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