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Layer Merging and Separation toggle icon is obscured in the Layer Manage...
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser In the Inspector, open the... Read more
[Windowing] Fix naming convention in Windowing API by using camelCase fo...
Actual results: Properties in Windowing.ResolutionChangedEventArgs and {}Windowing.{}{}PositionChangedEventArgs{} are using PascalCa... Read more
Crash without a stacktrace when moving Tilemap brush in the Scene window
Reproduction steps:1. Open user's attached project2. Open scene "Map-A" and the Tile Palette window3. In the Tile Pallet window, sel... Read more
Terrain Layers don't use icons when viewed in the Project Browser
Steps to reproduce: Open any Project In a Scene's Hierarchy create a Terrain Game Object and select it In the Inspector click the op... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more
Inspector for Adaptive Probe Volumes is not repainted when toggling Real...
Steps to reproduce: Open any URP Project In the Hierarchy create an Adaptive Probe Volume (Light > Adaptive Probe Volume) and sel... Read more
Gamepad vibration script keeps crashing editor in play mode
How to reproduce: 1. Open the attached project and "level 1" scene in it.2. Play the scene and observe the crash. Reproducible: 5.3.... Read more
Crash in mono_marshal_get_runtime_invoke when building project without s...
How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked