Search Issue Tracker
Using Tilemap.ClearAllTiles() some tiles are left behind until Unity rec...
To reproduce: 1. Download attached project "2DAdventureGame.zip" and open in Unity2. Open "Test" scene3. Click "MapGenerator" game o... Read more
Debug.Log() was called twice when executed
To reproduce: 1. Download attached project "Assets.zip" and open in Unity2. Open "Main" scene3. Enter to Play mode4. Press "Button" ... Read more
Canvas ignores the anchoring set from script when added dynamically as a...
Reproduction steps:1. Open the attached project "UIBug.zip";2. Open the Test scene;3. Press play; Expected results: there should be ... Read more
Updating scripts results in an Internal error
Reproduction steps: 1. Open "networking_just_source.zip" project2. On the "API Update Required" pop-up press "...Go Ahead!"3. Update... Read more
[WSA] ComputeBuffer.SetData() amdComputeBuffer.GetData() return empty re...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
"allowSceneActivation = false" stops all other "LoadSceneAsync" calls af...
Reproduction steps: 1. Open "SceneUnloading.zip" project2. Enter Play Mode3. Click on the most left button4. See that four Scenes ap... Read more
Particles with zero scale box shape goes in a straight line downwards
Steps to reproduce:1. Open user attached project2. Notice that the particles are shooting straight down Expected result: particles s... Read more
Duplicating a baked light does not trigger light baking process
Steps to reproduce:1. Open QA's attached project2. Select "Point Light" and switch Mode to Baked and Shadow Type to Hard Shadows3. W... Read more
Assertion failed: Unable to get a camera pose while updating camera info...
Steps to reproduce:1. Open the attached project2. Open the FirstVRtest scene3. Switch platform to Windows Store4. Play the scene (wh... Read more
OnClick event of the Button is called as many times as there are differe...
To reproduce: 1. Open the project, attached by the user (Click.zip)2. Open "sample" scene3. Enter Play mode4. Press the button on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code