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0
votes
By Design

Physics.Processing and Director.ProcessFrame causing degraded performance

Physics

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Jun 19, 2017

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Version/s: 5.6.1p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more

4
votes
Fixed

[Test Runner][iOS] Exception is thrown to the Console when running tests...

Deployment Management

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May 24, 2018

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Version/s: 2018.1.0f2

Reproduction steps:1. Open the attached project;2. Click Window->Test Runner;3. In Test Runner Window, select PlayMode tab;4. Cli... Read more

0
votes
In Progress

Faces are incorrectly placed in the ProBuilder UV Editor when only some ...

Package: Probuilder

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Nov 12, 2025

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Version/s: 6.0.7

How to reproduce:1. Open the attached “IN-119173” project2. Open the “SampleScene”3. Select the “Cube” GameObject in the Hierarchy4.... Read more

0
votes
By Design

#if ENABLE_VR is always set to true even if there is no VR support enabl...

XR SDK

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Aug 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the "case1175229_ReproProject" Project2. Observe the console Expected result: Error message does not get pr... Read more

0
votes
Won't Fix

VideoPlayer doesn't track preparation progress and stutters during trans...

Package: Timeline

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Jan 24, 2022

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Version/s: 1.7.0-pre.2

Reproduction steps:1. Open the user attached "UnityTimelineXExample.zip" project2. Open the "VideoEditing" Scene3. Enter Play mode E... Read more

0
votes
Fixed

[Mobile] [URP] "Using more than 1 pixel lights on a mobile device" warni...

Mobile Graphics

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Dec 19, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Create a new URP Template project2. Create a new empty scene and save it3. Go Edit -> Project Settings -&gt... Read more

1
votes
Fixed

“Trying to render using the pass "<Unnamed Pass 0>" from the shader "Hid...

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Jun 17, 2024

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Version/s: 6000.0.6f1, 7000.0.0a1

How to reproduce:1. Open the attached “BugRepro.zip” project2. Open the “TestScene“3. In the Scene view, turn around until some Game... Read more

0
votes
Won't Fix

Editor hangs when GameObject is dragged underneath and released when blu...

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Aug 01, 2022

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Version/s: 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==&gt; E... Read more

0
votes
Fixed

“Shader warning in 'BuildLightGrid’” is thrown when switching to iOS Pla...

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Nov 05, 2025

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Version/s: 6000.4.0a1, 6000.5.0a2

Steps to reproduce:1. Create new Unity project using Mixing Reality Template2. Make sure to have iOS Module installed3. Open Build P... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I &gt; All... Read more

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