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1
votes
Fixed

[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...

Scripting

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Jul 31, 2019

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Version/s: 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more

0
votes
Fixed

SpriteAtlas sprite texture won't load if SpritePacker is disabled

2D

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Nov 26, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.2

Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Press 'Load' button in the Game View window Expected result:... Read more

0
votes
Fixed

Inconsistent capitalisation of the word “Binding”

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Jul 03, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more

0
votes
Duplicate

Crash on "JobBatchDispatcher::KickJobs" when exiting Unity from specific...

Scripting

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Jun 11, 2018

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Version/s: 2018.2.0a9, 2018.2.0b7

How to reproduce:1. Clone or download "EntityComponentSystemSamples" project from Unity Technologies GitHub page: https://github.com... Read more

0
votes
Fixed

Overrides window height is not adjusted when notifications also present ...

Scene Management

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Jan 06, 2022

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Version/s: 2022.1.0a16, 2022.2.0a1

Steps:1. Open attached project2. Instantiate model prefab3. Add a few GameObjects as the children to it4. Open Overrides window==&gt... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more

0
votes
Fixed

[iOS] Cutouts not available for new iPhone 15 devices

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Nov 16, 2023

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Version/s: 2022.3.11f1, 2023.3.0a14

Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more

0
votes
Fixed

Panel Settings GameObject gets duplicated when EventSystem GameObject is...

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Oct 10, 2025

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Version/s: 6000.2.6f1, 6000.3.0b5, 6000.4.0a1

How to reproduce:1. Open the ‘World Space UI Bug.zip' project2. Open the ‘SampleScene’ scene3. Enter Play Mode4. In the Hierarchy ex... Read more

1
votes
Fixed

IndexOutOfRangeException is thrown when using nested styles

Post-processing and Compositing

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Oct 29, 2024

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Version/s: 6000.0.24f1, 6000.1.0a2, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the 'Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more

0
votes
Duplicate

Enum not handled on editor Dock Area OnGUI when selecting game objects i...

Editor - Other

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Jan 28, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project.2. Open scene: ENUM BUG REPRO3. In hierarchy, expand go: Fire meteor P expand me.4. Select th... Read more

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