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0
votes
Not Reproducible

SerializedObject_Get_Custom_PropInspectorMode crash after holding mouse ...

Inspector Framework

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Nov 17, 2015

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Version/s: 5.2.2f1

To reproduce:1. Open attached project2. Do not change layout of Unity3. Open "Test" scene4. Select "Cube" in hierarchy5. Drag header... Read more

0
votes
Postponed

[ARM] System.Func return value is broken

Mono

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Nov 12, 2015

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Version/s: 5.2.2p3

System.Func return value is broken on Android devices as it return incorrect values Read more

0
votes
Fixed

[WP8.1] A concurrent or interleaved operation changed the state of the o...

Windows Store Apps

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Nov 17, 2015

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Version/s: 5.2.2f1

[STEPS TO REPRODUCE]1. Open the attached project "IOTests"2. Build project for Windows Phone 8 or 8.13. Deloy solution to device in ... Read more

0
votes
Duplicate

Turning on screen sharing and opening game from background results in bl...

Android

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Sep 29, 2015

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Version/s: 5.2.1f1

Reproduction steps:1) Open user's attached project2) Build and run it on a device which can share screen with other devices3) Press ... Read more

0
votes
Fixed

Text color changes to black in editor play mode with Advanced Additive S...

UI

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Dec 03, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "UIBug" scene located in Assets/CodingJar/AdditiveScenes/T... Read more

0
votes
Fixed

[compute] very slow compute shader import since 5.1 (often timing out)

Shaders

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Nov 18, 2015

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Version/s: 5.2.2p3

Since GL4.3 and GLES3.1 support, importing compute shaders in the editor takes much longer time. Often timing out (bad performance o... Read more

0
votes
By Design

Transparent plane is drawn behind objects that are closer to the camera ...

Camera

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Nov 16, 2015

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Version/s: 5.2.2p2

Reproduction steps:1. Open attached "Experiment" project.2. Open "test" scene.3. Double click "Terrain" game object in the hierarchy... Read more

1
votes
Fixed

Lighting/Shadows Performance Regression

Shadows/Lights

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Nov 18, 2015

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Version/s: 5.2.2p4

The performance of shadows has regressed across the 5.2 timeline. Whilst only slightly noticeable on the PC, the PlayStation 4 shows... Read more

0
votes
Fixed

[SkinnedMeshRenderer] BlendShapeWeight is clamped from 0 to 100

Graphics - General

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Nov 03, 2015

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Version/s: 5.2.2f1

Repro steps:1) Open the project and only scene in it2) Try sliding the slider in the Game View and notice how the sphere changes3) N... Read more

0
votes
Fixed

[iOS] Landscape splash screen rotates to Portrait orientation right befo...

iOS

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Nov 16, 2015

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open attached project2. Notice only Landscape orientations are allowed in player settings3. Buid and run on d... Read more

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