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1
votes
Fixed
0
votes
By Design

[HDRP] Completely black specular color and base color still reflects spe...

Package: Scriptable Render Pipeline HD

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Jun 30, 2021

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Version/s: 7.6.0

Reproduces in both the Shadergraph and handwritten versions of the HDRP Lit shader.Repro steps:1. Create a material, set the shader ... Read more

0
votes
Fixed

[Improved prefabs] Build process fails to remove child game object with ...

Scene Management

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Oct 03, 2018

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Version/s: 2018.3.0b3

Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more

1
votes
Fixed

[XRSDK] [URP] SRPBatcher does not work when using new XR Management System

XR SDK

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Jan 27, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project ("SRPBatcherBenchmarking.zip")2. Enter Play mode Expected result: SRP Batcher worksActual ... Read more

0
votes
Fixed

[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...

Progressive Lightmapper

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May 24, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Case_1338498" and load Scene "Game"2. Open the Lighting Window (Window -> Rendering ... Read more

7
votes
Won't Fix

Package Manager doesn't see Cinemachine as an installed package

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more

3
votes
Fixed

[Linux] Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when ent...

Linux

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Apr 28, 2022

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Version/s: 2021.3, 2021.3.1f1

How to reproduce:1. Open the user attached project (My project.zip)2. Make sure the "LEGO tutorial" scene is open3. Enter Play Mode4... Read more

0
votes
Fixed

[Animation Import] Character Models with Animation Imported from Motion ...

Asset Import

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Jul 16, 2015

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Version/s: 5.2.0b3

Reproduction steps: 1. Open attached project2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx3. In the Inspect... Read more

5
votes
By Design

[iOS] [ARKit] AR Camera does not update the Target Texture when it is se...

Package: ARKit

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Jun 25, 2021

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Version/s: 4.0.0-preview.1

Reproduction steps:1. Open the attached project "Case_1345857"2. Build and Deploy the Scene "SampleScene" to an iOS device3. Observe... Read more

0
votes
By Design

Alpha channel is corrupted when using RenderTexture on Metal and OpenGL

Graphics - General

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Sep 17, 2018

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Version/s: 2018.2.7f1

Steps:1. Open user's attached project ("Render Texture Test Project.zip")2. Change Graphics API to Metal or OpenGL3. Build and Run E... Read more

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