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5
votes
Duplicate

Player lighting not generated when building the project using command line

Shadows/Lights

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more

0
votes
Duplicate

[Linux][CentOS7][Android] Player failed to launch or crashed soon after ...

Linux

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Sep 14, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a9

How to reproduce:1. Open attached project2. Change Platform to Android3. Open Test Runner and Run All Tests in Android4. Build succe... Read more

1
votes
Active

[Networking][IL2CPP] Socket.Close(0) in IL2CPP builds freezes the client...

Networking

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Jun 29, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached user's project "Photon-Pun2-Deploy.zip"2. Block port 5058 in the Firewall or a network tool3... Read more

0
votes
Third Party Issue

[URP] [Android] [Mali] Shadows are rendered differently than expected

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 2021.2, 2021.2.0a10

How to reproduce:1. Open the attached project2. Make sure MixedFov scene is added to build settings3. Build & Run project on dev... Read more

0
votes
By Design

Prefab "Duplicate identifier" errors when importing Prefab in different ...

Scene Management

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Feb 09, 2022

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Version/s: 2019.4, 2020.3.8f1, 2020.3.25f1, 2021.1.0a2, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "prefab"2. In Project Window open the "Assets" folder and find the file "street"3. R... Read more

0
votes
Fixed

Memory Profiler reports wrong Mesh size results when generating it with ...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "MeshMemoryUsage" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Select... Read more

0
votes
Fixed

Atlas Cache is inconsistent after disabling Sprite Packer and deleting a...

2D

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May 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Build and Run the project (observe that left-side image can't be loaded)3. Cl... Read more

2
votes
Fixed

[Mobile] Unity freezes after yield return in Coroutine

Android

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Jun 24, 2021

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Version/s: 2020.1.0a21, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "AssetLoadTest.zip"2. Open the Scene "main"3. Build and Run Expected result: The cub... Read more

0
votes
Fixed

[UI Toolkit] Update Layout CPU Usage is huge even when only one element ...

UI Toolkit

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Feb 07, 2022

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Version/s: 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "SlowLayout" project2. Enter the Play Mode in the "SampleScene" Scene3. Open the "Windo... Read more

0
votes
Fixed

[OSX] Editor crashes after undo action while scene save dialog window is...

MacOS

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Mar 24, 2021

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Version/s: 2021.2.0a5

Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more

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