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[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...
How to reproduce: 1. Create a new project using the default 3D template 2. Make a WebGL build 3. Open the built Player on Chrome 4. ... Read more
GameObject's colors are rendered differently in the iOS build compared t...
How to reproduce: 1. Open the attached project "Testdawn.zip" 2. Go to the Build Settings (FIle>Build Settings) 3. Select iOS and bu... Read more
Editor crashes when loading a mesh asset with 'Mesh Compression' from an...
The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce: 1. Download and... Read more
"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...
How to reproduce: 1. Make sure that you do not have internet connection 2. Create a new project Expected result: Newly created proj... Read more
Hair is not rendered with water physics when overlapping with another Ga...
Steps to reproduce: 1. Open the “HairProblem.zip” project 2. Open the “OutdoorsScene” 3. Open the Game View 4. Observe the Hair ... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce: 1. Create a new project 2. Add a 3D Cube to a scene 3. Build for iOS 4. Observe errors in the console : "Shader compil... Read more
SDF Baking causes memory to be allocated that isn't deallocated when in ...
How to reproduce: 1. Open the user attached "SDF Bake Bug.zip" project 2. Enter Play Mode 3. Open the Activity Monitor 4. Open t... Read more
Crunched Asset Bundle sprites are too bright when loaded from file in Pl...
How to reproduce: 1. Open the user's attached project "Bright-Sprite.zip" 2. Open the "SampleScene" scene 3. Enter Play mode or Buil... Read more
"Draw Additional Lights Shadowmap" calls increase when custom MaterialBl...
Reproduction steps: 1. Open the attached “IN-94494.zip” project 2. Open the “SampleScene” 3. Open the Frame Debugger (Window > An... Read more
[iOS] UnityWebRequest doesn't work when using a 14.2+ iOS device
Reproduction steps: 1. Download and open the user's attached "ARFoundation2020Test.zip" project 2. Build and deploy the app to an iO... Read more
All about bugs
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Latest issues
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