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WebGPU error with Fantasy Kingdom and GPU Resident Drawer
Steps to reproduce: Open Fantasy Kingdom Make sure STP is turned off in the URP renderer settings Set web player to WebGPU and build... Read more
Editing enum values used by Switch causes nullref
There are several issues in the area: Steps to reproduce: Create a new Behavior Graph. Create a new enum in Blackboard. Add a Switch... Read more
Physics Components are ungrouped in Components menu and each Physics Com...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Unity Physics package4. Create Cube GameObjec... Read more
The "Package Manager" button and the "Show on start" text are not aligne...
Steps to reproduce: Create a new Unity project using the High Definition 3D template Observe the HDRP Wizard window Actual results: ... Read more
"TextGenerationInfo pointer is null." errors are spammed and link doesn'...
How to reproduce:1. Create a new Unity project2. Go to File -> Build Profiles 3. Click on the "Diagnostics data" hyperlink4. Obse... Read more
"Matrix 2×2" Node fields are not centered and “Infinity” text is clipped...
Steps to reproduce: Create a new project using Universal 3D template In the Project window, right-click -> Create -> Shader Gr... Read more
Device capability matching fails when registering a layout using JSON "d...
Reproduction steps:1. Open the attached “IN-135636” project2. Open the “Scenes/BugReproScene.unity/BugReproScene” Scene3. Enter the ... Read more
Localization Group Rules bypasses Locale logic when SharedGroup asset pr...
Reproduction steps:1. Open the attached project "ReproProj"2. Open “Window > Asset Management > Localization Tables“3. Click “... Read more
"Space" dropdown is cut off when the "Face Normal" Node is collapsed in ...
Steps to reproduce: Create a new project using Universal 3D template In the Project window, right-click -> Create -> Shader Gr... Read more
XR Composition Layers allocate 160B every frame when in Play mode
How to reproduce:1. Create a new project using the VR template2. Enter Play mode3. Go to Window > Analysis > Profiler4. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS