Search Issue Tracker
0
votes
Active
Behavior Graph subgraphs are not showing completion when debugging
How to reproduce:1. Open the attached “IN-118082.zip” project2. Open the “SampleScene” scene3. Open the “Main.asset” Behavior Author... Read more
0
votes
Fixed
Behavior Graph switch node in parent graph does not update when subgraph...
How to reproduce:1. Open the attached “Unity Behavior - Switches and subgraphs.zip” project2. Open the “Basic switch case“ scene3. O... Read more
0
votes
In Progress
“Edit Subgraph Representation” window resizes without bounds causing lay...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more
0
votes
In Progress
Nodes “X” icon is oversized and low quality, overlapping Node name in Be...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved