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By Design

By Design in 1.0.X

Votes

0

Found in [Package]

1.0.12

Issue ID

BEHAVB-349

Regression

No

Behavior Graph subgraphs are not showing completion when debugging

Package: Unity Behavior

-

How to reproduce:
1. Open the attached “IN-118082.zip” project
2. Open the “SampleScene” scene
3. Open the “Main.asset” Behavior Authoring Graph in “Assets/Behaviours” directory
4. Press Debug
5. Select “Cube”
6. Enter Play Mode
7. Observe the BehaviorGraph

Expected result: Subgraphs show success upon completing
Actual result: Subgraphs are stuck on running or waiting

Reproducible with: 1.0.9 (6000.0.59f1), 1.0.12 (6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1)
Not reproducible with: 1.0.8 (6000.0.59f1)

Reproducible on: Windows 11 Pro (24H2)
Not reproducible on: No other environments tested

Note: Bug is only visual and the subgraphs are actually completing, Debug is not showing proper completion

  1. Resolution Note:

    if you add a wait node after the run subgraph node, you will see that the run subgraph node indeed displays a debug checkmark indicating success

  2. Resolution Note (1.0.X):

    if you add a wait node after the run subgraph node, you will see that the run subgraph node indeed displays a debug checkmark indicating success

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