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[UI Builder] Incorrect indentation when Foldout element is nested in ano...
Reproduction steps:1. Open the user's attached project2. Selec Assets > Editor > FoldoutBug ("Visual Tree Asset")3. Observe Fo... Read more
UI Builder's Inspector text field loses focus after input when interacti...
How to reproduce:1. Open the attached project "case_1397542.zip"2. Open "test.uxml"3. Click on the expand/collapse dropdown button o... Read more
'Trying to read value of type Color while reading a value of type Keywor...
Reproduction steps:1. Open the user's attached project2. Open the 'SampleScene'3. Enter Play mode Expected result: No errors are in ... Read more
[UI Builder] errors when adding custom font reference to themed styleshe...
Reproduction steps:1. Open the user's project2. Open UI Builder (Window > UI Toolkit > UI Builder) Expected result: no errorsA... Read more
[UI Builder] Game view resolution changes to 640x480 when the UI Builder...
Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more
[UI Builder] The Slider dragger goes past the maximum possible position
How to reproduce:1. Open users attached project2. Open Assets > NewUXMLTemplate.uxml3. Enter Preview4. Slide the dragger to the t... Read more
TextField doesn't accept input when using custom FontAsset
Reproduction steps:1. Open the attached user's project2. Go to the 'Window -> UI Toolkit -> UI Builder'3. Open the 'Assets\UI\... Read more
In UI Builder the parameter "Inverted" of a Slider element gets checked ...
Steps to reproduce:1. Create a new 3D project2. In the Toolbar select Window > UI Toolkit > UI Builder3. In the Library pane o... Read more
Can't rename sibling component in the UI Builder
How to reproduce:1. Open project "RenameSibling"2. Open "NewUXMLTemplate.uxml" file3. Select the "VisualElement" sibling and rename ... Read more
[UI Builder] Property value type "%" changes to "px" when restarting the...
How to reproduce:1. Open the attached "1403454_Repro.zip" project2. Open the UI Builder by double-clicking "UIDoc" found in the Asse... Read more
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