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CinemachineImpulseSource.GenerateImpulseAt() continues to move the Camer...
How to reproduce: 1. Open the user's attached "CinemachineTest.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4... Read more
[Cinemachine] Custom Blends dropdown arrow icon is misaligned in Cinemac...
Custom Blends dropdown arrow icon is misaligned in CinemachineBraine, refer attached screenshot. Material is configured gracefully ... Read more
[Cinemachine] Reset functionality doesn't work for Custom Blends in Cine...
Reset functionality doesn't work for Custom Blends in CinemachineBraine, refer attached video Steps to repro: 1. Create a New Proj... Read more
Memory leak when changing CinemachineVirtualCamera's Status property fro...
How to reproduce: 1. Unzip the user's attached "Repro_910125.zip" project 2. Delete the Library folder from the project 3. Open the ... Read more
[Cinemachine] Reset functionality doesn't work for "Preview Time" and "P...
Reset functionality doesn't work for "Preview Time" and "Preview Height" in NoiceSettings, Refer attached video Steps to repro: 1.... Read more
Nothing indicates a missing PixelPerfect Component when using a Cinemach...
How to reproduce: 1. Create a new 2D URP project 2. Create a Cinemachine Camera (any camera works) and select it 3. Add the “Cine... Read more
Lens Presets dropdown field in Inspector has no indication of what it is...
How to reproduce: 1. Open any project with Cinemachine installed 2. In a "Cinemachine Camera" Component observe the dropdown menu ... Read more
InputProvider causes tiny GC alloc every frame.
https://forum.unity.com/threads/cinemachineinputprovider-gc-why.1209307/ Add inputprovider. Check for ResolveForPlayer in profiler.... Read more
CinemachineFreeLook Camera jitters when it is controlled by InputValues ...
Reproduction steps: 1. Open user's attached project and Scenes/test scene 2. In the Hierarchy window, select Camera 3. In the Inspe... Read more
"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...
How to reproduce: 1. Create an empty project 2. Install Cinemachine package 3. Observe errors in the Console window Expected result... Read more
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