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0
votes
Fixed

[WebGL] Build gets uncaught exception when using Linq::Take

WebGL

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Mar 31, 2017

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Version/s: 5.5.2f1

Running WebGL build results in an error when Linq::Take is used in one of the scripts. To reproduce:1. Open the attached project2. B... Read more

2
votes
Duplicate

Global Illumination doesn't work in Build if scene is loaded as an Asset...

Global Illumination

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Dec 07, 2016

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Version/s: 5.5.0f3

If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more

0
votes
Won't Fix

[NetworkBehaviour callbacks] OnSetLocalVisibility callback is called twi...

Networking

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Nov 29, 2016

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Version/s: 5.5.0f3

NetworkBehaviour callback OnSetLocalVisibility is called twice on the Player object when starting Host How we can reproduce it using... Read more

0
votes
Won't Fix

Search by Type menu doesn't respond to keyboard input

Scene Hierarchy

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Nov 25, 2016

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Version/s: 5.5.0x

Steps to reproduce:1. Create a New Project2. Open Project Tab3. Click on Search by Type icon (next to Search Text Input field)4. Try... Read more

0
votes
Duplicate

Animation resizing causes values to get unreadable "NaN"

Animation

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Nov 27, 2016

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Version/s: 5.5.0f3

Reproduction Steps:1. Open Project2. Open Animation window3. Select "Text" game object in the Hierarchy4. Select "Start" animation5.... Read more

0
votes
Won't Fix

Crash after switching HMDs from Oculus to Vive

XR SDK

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Nov 28, 2016

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Version/s: 5.5.0f1

I was using my Oculus (might have been using OpenVR) and I then unplugged it and plugged in my Vive (left the USB for the Oculus in ... Read more

0
votes
Duplicate

Cancel button does not terminate uploading process after reopening colla...

Collab

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May 05, 2017

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Version/s: 5.5.3p3

To reproduce:1. Create new project2. Upload ~100MB unitypackage (reproduced with 'Particle Playground')3. Start pushing to collab, r... Read more

0
votes
Fixed

[macOS] Player view is rendered black when 'Virtual Reality Supported' i...

VR

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Feb 01, 2017

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Version/s: 5.5.0p4

When VR support is enabled, the app is rendered black on macOS. Steps to reproduce:1) Create a new project.2) Check Player Settings ... Read more

0
votes
Fixed

Shadows are much darker when using a baked GI then realtime light

Global Illumination

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Jan 03, 2017

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Version/s: 5.5.0p3

Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". Note: ... Read more

0
votes
Won't Fix

Building with Mono.Cecil crashes in UnitySerializationLogic:IsOrExtendsG...

UI

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Dec 12, 2016

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Version/s: 5.5.0p1

Steps to reproduce:1. Open attached project2. Build on any platform Expected behaviour: Project builds with no errors or crashesActu... Read more

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