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[Android]Rendered GameObject amount is severely lowered when their mater...
Steps to reproduce:1. Open the user's attached project "VKNotRenderingEverything.zip"2. Open "SampleScene"3. Build it for Android Ex... Read more
Crash when entering Play Mode with an object having "Use Fast Midphase" on
Reproduction steps:1. Open the attached project “Bug - NELT RaycastCrash”2. Enter the Play Mode3. Click around in the Game View Repr... Read more
[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6
To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more
OnParticleSystemStopped() is not called if the Scene view camera and Gam...
Reproduction steps: Open the attached “ParticleBugProject” project Open the “Test Bug” scene Make sure the Scene view camera does no... Read more
Materials do not get batched when GPU Instancing is enabled and Texture2...
How to reproduce:1. Open attached project "GPUInstancing.zip" and scene "SampleScene"2. Enter Playmode3. Observe Scene view -> St... Read more
NullReferenceException errors are thrown after exiting Play mode when "E...
How to reproduce:1. Open the attached project "clothBug"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more
[Editor] One Column project view layout could also display selected file...
How to reproduce:1. Create and open a new project2. Make sure that One Column Layout is selected in the Project window3. In the Proj... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps:1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip"2. In the Project window select Assets/R... Read more
Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...
Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more
Raised Terrain becomes distorted when using Raise or Lower Terrain Tool
Reproduction steps:1. Open the attached “Terraintest.zip” project2. Select Raise or Lower Terrain tool and draw across the Terrain G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument