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Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce: 1. Open the attached project (CustomInspectorTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy, selec... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps: 1. Open attach project "AssertionErrorDemo.zip" and scene "Test" 2. Enter Play Mode 3. In Game View, press the b... Read more
[Profiler] Profiler.EndSample errors on disabling Deep profile when prof...
Steps to reproduce: 1. Open an existing project or create a new one 2. Open Profiler (Window -> Analysis -> Profiler) 3. Make sure "... Read more
[UI Toolkit] Visual artifacts are present when Overflow is set to hidden...
Reproduction steps: 1. Open the attached project "Case_1354941.zip" and load Scene "SampleScene" 2. Open the Game View 3. Observe th... Read more
AudioSource doesn’t start playing when the Load Type of the Audio Clip i...
How to reproduce: 1. Open the attached project "WebGLAudioBug.zip" 2. Open "TestScene" Scene 3. Select "loop" Audio Clip (Assets/Au... Read more
Texture Importer Max Size for Standalone build is not correctly overridden
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select TooBigTexture asset and observe that Max Si... Read more
"Burst package has been removed, please restart the Editor" pop up after...
Reproduction steps: 1. Create a new Project 2. Open Package Manager (Window -> Package Manager) 3. Install 2D Animation package from... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce: 1. Open the user's attached "RollABallTest.zip" 2. Build and Run on an Android device 3. Give the app Camera permi... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects