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0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

0
votes
Active

Warning is being thrown after creating a Project using Mixed Reality Tem...

Package: XR - MR Template

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Mar 01, 2024

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Version/s: 1.0.0

How to reproduce:1. Create a new Project using Mixed Reality Template2. Observe the Console Expected result: No Errors or Warnings a... Read more

0
votes
Fixed

[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures

Package: Scriptable Render Pipeline Universal

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Apr 09, 2021

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Version/s: 2021.1, 2021.1.2f1, 2021.2

Repro steps:1. Open user attached project "URP.MSAA.opaque_texture"2. Build and Run on Quest 1 or 23. Observe the game in the headse... Read more

0
votes
Fixed

[Improved prefabs] Build process fails to remove child game object with ...

Scene Management

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Oct 03, 2018

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Version/s: 2018.3.0b3

Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
Fixed

[HDRP] Hair shader specular lighting is different when comparing Area vs...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: master 2021 04 08

Demo team raised an issue that rendering of Hair shaders is different when lit by Area vs Spot light. Most notably the difference in... Read more

0
votes
Fixed

VFX throws Shader errors when compiling it with HDRP Shader Graph attach...

Package: Visual Effect Graph

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Dec 13, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the attached "case_1388149" project2. Open the "ReproVFX" VFX Graph3. Compile the VFX Graph Expected result... Read more

0
votes
By Design

[Mac only] Input uv coordinates do not quite match the center of the scr...

MacOS

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Jan 21, 2019

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Version/s: 2017.3.0b1, 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Enter the Play mode3. Change the Game view size (see the Case608300.gif attached) Ex... Read more

0
votes
Not Reproducible

[Terrain][URP] Opacity as density blends incorrectly on basemap

Package: Scriptable Render Pipeline Universal

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May 20, 2021

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Version/s:

Repro steps:1. Download the Terrain Sample Asset Pack from the asset store and import it2. use URP3. Create a terrain4. change to th... Read more

0
votes
By Design

Altering Mass on a Rigidbody with multiple child colliders causes positi...

Physics

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Feb 28, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more

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