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Crash on mdb_cursor_next when opening a project with a corrupted file
Reproduction steps:1. Open the attached “repro-project” Expected result: The project opens successfullyActual result: The Editor cra... Read more
Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References
Reproduction steps:1. Open user attached Project2. Open Assets\Test Scene3. Select "TestCloth crash" > "Rope" in the Hierarchy4. ... Read more
PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...
Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more
ProceduralMaterial.isCachedDataAvailable returns true, but material is l...
"Do nothing and Cache" option should generate the material and cache the data, then that data can be reloaded. This does not work. S... Read more
[XR] WindowsMR project crashes when enabling XRSettings for a second time
Steps to reproduce:1. Download 1115371_repro.zip project2. Switch platform to UWP3. Build "SampleScene" scene4. Open Visual Studios ... Read more
Crash in Transform::GetLocalPosition when undoing and redoing specific o...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip)2. Go to GameObject -> Create Other -> Bezier C... Read more
[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"
When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more
The search bar in the Project Settings doesn't show all related settings...
How to reproduce:1. Open the attached project “SearchHDRP.zip“2. Open the Project Settings window (Edit > Project settings…)3. In... Read more
Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan
How to reproduce:1. Open the user attached project2. Open the SampleScene3. Observe the Sphere in the Game view. Notice that the app... Read more
A specific Finnish symbols disappears from input text field after input
To reproduce: 1. Set input language as Finnish2. Open project3. Play scene4. In input field type a few letters, press Enter5. Edit t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code