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When selecting a reference of type SpawnBubble, nothing shows up
Steps to reproduce : - open the project attached "New Unity Project 134"- open the scene- select s1 and go to the inspector- in the ... Read more
Using Handles.DrawCamera in OnInteractivePreviewGUI overwrites part of t...
Steps to reproduce : - import the project attached- open the scene- switch to game view window and notice the grey rectangle- click ... Read more
Editor out of memory crash with large audio files (XP-only)
When importing audio files that don't fit into memory, the editor crashes. Regression from 4.0 - there we fail safely and print a co... Read more
Lighting is incorrect when a custom projection matrix is set on the camera
See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more
.c4d files don't import on Mac
tested with the latest version of Cinema4d demo.Works on Windows Read more
Provide user feedback with channel info in context menu.
Provide user feedback with channel info in context menu. Something that highlights what channel is in use when playing back content. Read more
Angrybots crashes on Win XP when reloading project after enabling Deep P...
Open and run Angrybots while having the Profiling window open. Click on the Deep Profile button. You will be asked to reload the pro... Read more
Streaming audio is broken
Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce:- Open attached project and launch "AudioTest" scene- Hit Play- Press... Read more
Ambient light setting for lightmap baking should be part of lightmapping...
90% of the time when baking a lightmap, you need to bake it with a different ambient light setting. So "just hit bake" becomes "set ... Read more
The Static option should behave like other drop down lists
The bug:The Static option should behave like other drop down lists - see the print screen Details:There's a check box, next to it a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject