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Linux Server crashes when multiple WebSocket connections disconnect simu...
Reproduction steps:1. Open the attached “IN-134337” project2. Open the Build Profiles window (File > Build Profiles)3. Switch the... Read more
Setting Grid visibility back to 1 after increasing Grid size using keybo...
Steps to reproduce:1. Create new Unity project2. Focus Scene view3. Press and hold command+] or ctrl+] to increase Grid Size4. Once ... Read more
Crash with multiple stack traces when baking a specific Navmesh Surface
How to reproduce:1. Open the attached “IN-130259” project2. Open the “Eldara” scene3. In the Hierarchy, search for “nav“4. Click on ... Read more
The scrollbar in the 2D Animation Asset Upgrader window does not scroll ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the 2D Animation Asset Upgrader window (Window &... Read more
[MacEditor] SceneView isn't restored from Maximize with shortcut when Ma...
How to reproduce:1. Create a new Unity project2. In the Scene view, switch to the Flythrough mode (Middle mouse button)3. While in t... Read more
"Data Points" +/- buttons not accessible when both "Float Data" and "Dat...
How to reproduce:1. Open the attached ”SplinesBug.zip” project2. Open the “SampleScene“3. In the Hierarchy tab, select the “Spline” ... Read more
The "Help" icon of "Flare layer" component refers to a missing Unity doc...
How to reproduce:1. Open the attached ”IN-133478.zip” project2. Open the “SampleScene“3. In the Hierarchy tab, select the “Main Came... Read more
The UIElements "GeometryChangedEvent" is not invoked when modifying "Vis...
How to reproduce:1. Open the attached ”IN-129846.zip” project2. Enter Play Mode3. Open UI Toolkit debugger (Window → UI Toolkit → De... Read more
Text after 99999 characters is not rendered in Text Input field and Scen...
Reproduction steps:1. Create a new project2. Create any Text GameObject (GameObject > UI (Canvas))3. Select Text GameObject and e... Read more
“To start creating categories..” text overlaps with the Categories text ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Sprite Library Editor window (Window > 2D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS