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0
votes
Not Reproducible

UIToolkit draws red into blue and alpha channels on some Adreno GPUs

UI Toolkit

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May 19, 2022

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Version/s:

On some Adreno GPUs, UIToolkit draws with incorrect colors (e.g. red is propagated to blue and alpha channels). Confirmed GPUs:Adren... Read more

5
votes
By Design

[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer

Package: 2D Render Pipeline

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Dec 11, 2019

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Version/s: 7.1.7

Reproduction steps:1. Open project in "MyRepro.zip"2. Open Scene "0a18.unity"3. Notice that UniversalRP-HighQuality is using 2D Rend... Read more

0
votes
Fixed

[WP8.1] Custom splash screen is zoomed in

WP8.1

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Apr 29, 2015

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Version/s: 5.1.0b5

To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more

0
votes
By Design

Isometric tiles changing order on tilemap depending on where brush is

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Dec 09, 2024

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Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.31f1, 6000.1.0a8

Steps to reproduce: Open attached tilemaprepro.zip. * OR* set up a 2D URP project with a Isometric Tilemap in Hierarchy, and an Isom... Read more

0
votes
Fixed

Packages folder does not expand when setting object selection with Selec...

Scene Hierarchy

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May 29, 2018

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Version/s: 2018.2.0b5

How to reproduce:1. Open the attached project2. Open the Maintainer window (Tools/Code Stage/Maintainer/Show)3. In the Maintainer, s... Read more

0
votes
Fixed

[Standalone] Screen.fullScreen fullscreen mode switches incorrectly afte...

Deployment Management

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Jun 26, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project "New Unity Project.zip" and open in Unity.2) Build project for Windows standalone x... Read more

0
votes
Won't Fix

[SpriteEditor] Slicing a sprite with transparency will create alpha blen...

2D

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Jun 28, 2016

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Version/s: 5.3.5f1

Slicing a sprite with transparency outside of the selection will create alpha blending on the edges of the sprite Reproduction steps... Read more

2
votes
Fixed

Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build

Serialization

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Dec 22, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more

0
votes
Fixed

PlayOneShot throws UnassignedReferenceException

Audio

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Sep 28, 2018

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Version/s: 2018.1.0a2

Steps to reproduce:1. Open QA attached project2. Enter play mode3. Click the 'Play audio' button Expected behaviour: No error is thr... Read more

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