Search Issue Tracker
Light Mode is not overridden to the Realtime mode in the Editor when the...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the top menu select... Read more
NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte&... Read more
UI objects with Content Size Fitter component have their Height set to i...
UI objects with Content Size Fitter component with it's Vertical Fit property set to Preferred Size have their Height set to incorre... Read more
EditorUtility.DisplayDialog close button looks different from the standa...
Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more
Game Window Guides fail to appear when "Display 2" is selected in the Ga...
Reproduction steps:1. Open the attached "repro_IN-83795" project2. Open the "Assets/Samples/Cinemachine/2.10.1/Cinemachine Example S... Read more
[WP8.1] Custom splash screen is zoomed in
To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more
[UI] Animation transition preview playback marker cannot be moved when t...
How to reproduce:1. Open the user's attached "BugReport" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Vine1... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more
Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is c...
Reproduction steps:1. Open the attached project "ProTiler.zip"2. Press Window > General > Test Runner3. Press Run All (for Edi... Read more
[Universal RP] Alpha clipping in shadergraphs is not factored in during ...
Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows