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[Android] Crash in Player due to an overflow of global references to an...
Reproduction steps:1. Download and open the attached project: "CrashTest.zip"2. Connect an Android device to your system3. Go to Win... Read more
[VFX Graph] Scale value not kept
found on 22.2.0a11Repro:Open vFX Graph and create a scale blockChange Y value, in the dropdown, choose only Y vector Happening: Valu... Read more
[Backport] Prefabs appear in the Scene window without being created in t...
How to reproduce:1. Open the attached “case IN-10929” project2. Select a Prefab from “Assets → Prefabs” directory in the Project Win... Read more
Custom Overlay with a long display name renders outside the Overlays win...
Reproduction steps:1. Open the attached 'TestOverlays' project2. Open the 'SampleScene'3. Click anywhere in the Scene view and selec... Read more
[Android] Time.deltaTime values aren't stable on specific devices
How to reproduce it:1. Open the user's attached "TestDeltaTime" project2. Build and Run the project on Android device3. Observe the ... Read more
Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...
Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more
Materials can not be modified when using ScriptedImporter
Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more
[XR] Vulkan arm64 build crashes when run on Oculus Quest 1
Reproduction steps:1. Open the user’s attached project2. Open File > Build Settings3. Switch the Platform to Android4. Open Playe... Read more
OpenXR action based controllers stop working when Oculus Integration is ...
Reproduction steps:1. Open the attached project (Oculus Integration.zip)2. Install the official "Oculus Integration" package from th... Read more
[2D][URP] GameObject has visible outline when using Normal Maps
Reproduction steps:1. Open the "1403112.zip" project2. Observe Scene view Expected result: GameObject doesn't have a visible outline... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default