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3
votes
Fixed

"Trying to clone a VisualTreeAsset with a custom content container into ...

UI Builder

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Jun 02, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a18, 2023.3.0a5, 6000.0.0b1

How to reproduce:1. Open the attached project "UITKTest.zip"2. Open Assets/Scripts/UI/Resources/WindowContainer.uxml Expected result... Read more

0
votes
Fixed

[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting

Package: Scriptable Render Pipeline HD

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Oct 30, 2020

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Version/s: 2020.2.0b9

Repro: Create a new project using the HDRP template in version 2020.2.0b9Open the Scene "SampleScene.unity"Navigate to the Light Exp... Read more

0
votes
Fixed

WheelCollider: setting isKinematic messes up PxVehicleNoDrive

Physics

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene playground.unity- Scene contains a vehicle using 8 wheel colliders and a sin... Read more

0
votes
Fixed

Entering a BlendTree node creates DefaultAvatar(Clone)AnimatorPreview GO...

Themes

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May 30, 2018

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Version/s: 2018.2.0b1

When you double-click on a BlendTree node in an Animator controller, a "DefaultAvatar(Clone)AnimatorPreview" GO is created in the Hi... Read more

0
votes
Duplicate

Animation doesn't preview if sprite's animation has been edited

Animation

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Mar 08, 2017

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Version/s: 5.5.2f1

How to reproduce:1. Open the attached project "888521animationTest.zip"2. Open test scene and make sure that animation window is ope... Read more

0
votes
Fixed

Editor crashes when replacing prefab with ALT button pressed

Assets Management

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Jun 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more

0
votes
Not Reproducible

After creating a new Universal RP asset, it doesn’t get selected if pro...

Package: Scriptable Render Pipeline Universal

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Aug 20, 2019

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Version/s: 7.0.1

To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more

4
votes
Postponed

[IL2CPP] Including the Input System package in project significantly add...

Package: Input System

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Jun 04, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more

0
votes
Fixed

[GameView] Input value for the Width and Height is not changing when a m...

Scene/Game View

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Oct 13, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b7, 2021.1

On dragging the mouse cursor over the input field of Width and Height under Free Aspect Ratio don't change its value, Refer attached... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

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