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[Win Store] Some shaders not working on Intel HD Graphics
Repro steps:1. open project "MetroTest.zip" and build windows store apps build (XAML C# or D3D11 C#);2. deploy project on device wit... Read more
Mesh .asset file is not Post or preprocessed
Mesh .asset file is not Post or preprocessed To Reproduce:1. In the top menu, run the Test -> CreateMesh script2. This creates tw... Read more
Character falls through terrain
To reproduce: 1) Start attached project on scene island.2) Character immediately falls through terrain. NOTE: We're seeing this inte... Read more
Lens Flare layer mask error when starting with 'Everything'
Reproduced on 4.2.0b1See user's description. 1 Open project2 Open Test scene-set the Light source > Lens Flare > Ignore Layers... Read more
Point lights fail to display properly on BB10
To reproduce: 1) Start project, view in editor player2) Look between sphere and cylinder - note the bright point light3) Deploy to B... Read more
Top half of the play button in the animation preview window closes the p...
Steps to reproduce : - import an animated character- preview an animation- move the cursor over the top half of the play button- not... Read more
Right-click on component gives the user options that are not valid
To reproduce:- Open attached project and launch "test" scene- Select the "GameObject" in Hierarchy View- Right-click on the Particle... Read more
Shuriken spawns cubes instead of Default-Particles
Shuriken spawns cubes instead of Default-Particles. To reproduce:- Open attached project and launch "test" scene- Select the Main Ca... Read more
Image effect Color Correction LUT documentation says that it should work...
http://docs.unity3d.com/Documentation/Components/script-ColorCorrectionLut.htmlHardware support for Mobile: OpenGL ES 2.0 should be ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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