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Votes

5

Found in

4.2.1f1

Issue ID

555588

Regression

No

Dynamic font broken for Bold variant

Graphics - General

-

To reproduce:
1. Open project NGUI-dynamic-font-test
2. Run scene test
3. Bold version doesn't look right, spacing is messed up and glyphs aren't bold

Comments (5)

  1. VisitingHub

    Jul 23, 2023 18:54

    Any comment on this, Unity? This has been a bug with dynamic text for as long as I can remember. For me it appears when building to android devices using OnGUI and GUIContent.

    see this thread for more information:
    http://answers.unity3d.com/questions/526561/why-are-unity-4x-dynamicrich-fonts-not-rendered-co.html/_/https://fontsbunch.com/free-bold-font/

  2. VisitingHub

    Jul 23, 2023 18:53

    Any comment on this, Unity? This has been a bug with dynamic text for as long as I can remember. For me it appears when building to android devices using OnGUI and GUIContent.

    see this thread for more information:
    http://answers.unity3d.com/questions/526561/why-are-unity-4x-dynamicrich-fonts-not-rendered-co.html/https://fontsbunch.com/free-bold-font/

  3. JossesMan

    Jun 24, 2020 17:32

    It can also set an element bolder than 1 px (in theory you could create a font as bold as you like and also be shoddy-shaped to create a flip-flop version of a font that doesn't have a flip-flop, like custom fonts). This should be avoided, however, since it will likely make some fonts scratchy and jagged) You can check more about it here: https://fontvilla.com/extra-thicc-text/

    Note that the -webkit prefix is used so that it is not standard and support can be dropped in the future, so don't trust that this is bold-it 's better to avoid it unless it is merely aesthetic.

  4. lecarafehy

    Mar 03, 2020 05:20

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  5. mtalbott

    Sep 29, 2014 17:06

    Any comment on this, Unity? This has been a bug with dynamic text for as long as I can remember. For me it appears when building to android devices using OnGUI and GUIContent.

    see this thread for more information:
    http://answers.unity3d.com/questions/526561/why-are-unity-4x-dynamicrich-fonts-not-rendered-co.html

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