Search Issue Tracker
Fixed in 4.3.2
Votes
1
Found in
4.2.0f4
Issue ID
555200
Regression
No
Custom shaders wont be exported to the asset bundle correctly when using "-nographics"
Steps to reproduce :
- import the project attached
- go to Build > AssetBundles
- open the scene ShowAssetBundle and notice the glow around the sphere
- delete the bundle
- quit Unity and run the following command in cmd
"C:\Program Files (x86)\Unity 4.2RC4\Editor\Unity.exe" -quit -batchmode -nographics -projectPath "your project path" -executeMethod CreateAssetBundle.DoCreateAssetBundle
- open Unity again
- open the scene ShowAssetBundle and notice the custom shader was not exported
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application
Add comment