Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
555280
Regression
No
Can't select transparent objects with surface shader when clicking on non-opaque parts
Steps to reproduce :
- create a new project
- create a cube
- create a material and set the shader to Transparent - Diffuse
- set the texture to default particle
- add the shader to the cube
- try to select the cube and notice that the cube is harder to select
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Smitzo
Jan 11, 2022 09:23
Yep, I'm having the same issue. Whenever alpha = 0 the object is not selectable anymore on the scene view, only on the hierarchy.
Sycoforge
Jul 01, 2021 09:29
We are experiencing similar issues in Unity 2021.9f1 HDRP 11.0.0.