Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
555280
Regression
No
Can't select transparent objects with surface shader when clicking on non-opaque parts
Steps to reproduce :
- create a new project
- create a cube
- create a material and set the shader to Transparent - Diffuse
- set the texture to default particle
- add the shader to the cube
- try to select the cube and notice that the cube is harder to select
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An “Assertion failed on expression” error is thrown when building an AssetBundle and two assets have the same name
- Real delta time is different than deltaTime and uscaledDeltaTimeFixed when using multiple monitors with different refresh frequencies set in Windows options
- Persisted event listeners are reset when collapsing and expanding a component in the Inspector
- Floating Material Preview window has a burger icon button that does nothing when pressed
- TreeView drag and drop operation is not cancelled when a modal opens over it
Smitzo
Jan 11, 2022 09:23
Yep, I'm having the same issue. Whenever alpha = 0 the object is not selectable anymore on the scene view, only on the hierarchy.
Sycoforge
Jul 01, 2021 09:29
We are experiencing similar issues in Unity 2021.9f1 HDRP 11.0.0.