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[CopyAsset] Copying asset to already existing path results in broken ass...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Cube" and in its inspector, click custom "Demonstrate bu... Read more
[Gizmos] Gizmos.DrawLine random colors if 3D Icons turned off
Repro steps:1) Open the project and Demo scene2) Notice the lines all across the Scene/Game view3) Go to Gizmos and try checking/unc... Read more
Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...
To reproduce:1. Open attached "Smaller repro"2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster bake... Read more
[WP8] Building throws a lot of errors: `System.Func`2` doesn't exist in ...
To reproduce:1. Create a new project2. Build for WP83. Notice errors in console: Reference rewriter: Error: type `System.Func`2` doe... Read more
Multiple mesh errors when parent size is negative and shadow component i...
Reproduction steps:1. Open attached project2. Open scene "test"3. Select the gameObject "Text" (under Canvas/Panel/Text)4. Switch in... Read more
[iOS] Incorrect 'Splash Image' shown on iPads running iOS 9
To Reproduce: 1. Deploy the attached project.2. Observe that on all ipad which have iOS 8/9 the 'Mobile Splash Screen' from 'Legacy ... Read more
[iOS] Incorrect Snapshot shown after orientation is changed while app is...
To Reproduce: 1. Deploy the attached (or any other project) to a device in Landscape orientation.2. Go to home screen and rotate dev... Read more
GI baking fails creating systems on 32bit machines
How to reproduce: 1. Open attached project2. Open scene AvatarScreen.unity3. Build the lightmaps for it- After a while, it should st... Read more
Type.GetCostructor, Type.GetMethod doesn't work well for il2cpp
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that half of the tests fail Read more
Setting the cursor with CursorMode.Auto in WebGL build makes the cursor ...
How to reproduce: 1. Open attached project2. Build to WebGL and run- Note how the cursor has an odd offset in the red and alpha chan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping