Search Issue Tracker

2
votes
By Design

Navigation between Input fields with arrow keys or gamepad are getting s...

uGUI

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Jun 18, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "ReproductionNavigation.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, pre... Read more

0
votes
Fixed

[IMGUI] Editor crashes on Maximizing and Minimizing IMGUI Debugger windo...

IMGUI

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Jun 19, 2020

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Version/s: 2019.3.0a2, 2020.1, 2020.2, 2020.2.0a15

On Maximizing and Minimizing IMGUI Debugger window with "Inspected View" is selected then it causes The Editor to crash, refer the a... Read more

0
votes
By Design

MRT result in the scene being drawn in the corner of the screen instead ...

Graphics - LowLevel

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Jun 18, 2020

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Version/s: 2018.4, 2018.4.9f1, 2020.2

How to reproduce:1. Open the attached 'New Unity Project.zip' project2. Build for iOS and open the Xcode project3. Deploy the Xcode ... Read more

0
votes
Fixed

[Settings Window] Search bar flickers on enabling Device Simulator Provi...

Settings Window

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Jun 19, 2020

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Version/s: 2020.1.0a11, 2020.2, 2020.2.0a15

Search bar flickers sometimes change its size on clicking after enabling Device Simulator Provider while AdaptivePerformanceGeneralS... Read more

0
votes
Fixed

NullReferenceException error is thrown on selecting GeneralSettings pres...

Package: Adaptive Performance

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Jun 19, 2020

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Version/s: 2.0.0-preview.4.

NullReferenceException error is thrown on selecting AdaptivePerformanceGeneralSettings preset asset after deleting AdaptivePerforman... Read more

0
votes
Fixed

Using double forward slashes in paths when building player causes LoadSc...

Scene Management

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May 27, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_12508072. Main Menu -> Build -> Either one3. Press the "Load Scene B" button Act... Read more

1
votes
Fixed

MinMaxGradient is stuck at its initial value in the Clip Inspector when ...

Timeline

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Apr 20, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce:1. Open the attached "CleanProject.zip" project2. Open the "SampleScene" Scene3. Select the "PlayableDirector" Game... Read more

0
votes
Fixed

[iOS/tvOS] Specular cubemaps started using RGBM encoding by default

iOS

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Jun 22, 2020

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Version/s: 2020.2.0a15

How to reproduce:1. Open the "DefaultCubemapCompression.zip" project2. In the Project window, reimport the "UniversalRPSky.exr" asse... Read more

2
votes
Fixed

RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...

Scripting

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Apr 14, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce:1. Open the attached "EmptyRamTest.zip" project2. Build to Standalone (make sure that Development Build is checked ... Read more

0
votes
Fixed

ASTC HDR Lightmaps clamp to 1 when editor is set to Android platform

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Jun 17, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce:1. Open the "lightmap" Scene in the attached "astchdr-clamped.zip" Project2. Make sure auto baking is checked in th... Read more

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