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The name of a Player is not displayed when a Player automatically connec...
Steps to reproduce:1. Create a new project for Android2. Build an app with developer build and autoconnect profiler options enabled3... Read more
RenderTextures appear as Untracked Memory in Memory Profiler
When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more
Profiler freezes when loading profiler data that was saved in Unity 2019...
How to reproduce:1. Open the attached project "1417491.zip"2. Open Profiler and load profiling information from "2019-take-1-dump.da... Read more
Profiler is analyzing frames very slowly when "Deep Profile" is enabled ...
How to reproduce:1. Open project "UnityVisualScriptTest" inside "Project.zip"2. Open the "SampleScene" Scene (Assets > Scenes >... Read more
[Profiler] Timeline View sometimes fails to render
Reproduction steps:1. Create new project with URP Template2. Open Window > Analysis > Profiler3. Enter Play Mode4. Select on P... Read more
Deterministic builds have different files when built from the same project
How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more
PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP
`PlayerBuildInterface.ExtraTypesProvider` was an undocumented feature used to allow code to provide a list of types that would be pa... Read more
Bent Normals and Shadergraph
See this thread [https://forum.unity.com/threads/bent-normals-confusion.1271636/#post-8118128] In shadergraph, bent normal for spec ... Read more
Decal Layer Texture lifetime in rendergraph
The Decal layer texture that is written during the prepass and used during dbuffer pass has the same format as the gbuffer 4 used fo... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class