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0
votes
Fixed

[TMP] Editor crashes on creating Font Asset with Atlas Resolution 8192, ...

Package: TextMeshPro

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Jun 05, 2020

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Version/s: 3.0.0-preview.13, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0

When Font Asset is created from the "Font Asset Creator" window with Font Settings of Atlas Resolution 8192, 8192, and Render Mode i... Read more

0
votes
Fixed

[IMGUI] Asset selector buttons for the properties in the Inspector tab i...

IMGUI

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Jun 05, 2020

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Version/s: 2020.2.0a14

Asset selector buttons for the properties in the Inspector tab is misaligned and placed slightly to the right side, refer attached s... Read more

3
votes
By Design

[Animation rigging] Two Bone IK Constraint's Target position is reset wh...

Package: Animation Rigging

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Mar 31, 2020

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Version/s: 0.3.3-preview

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Ta... Read more

0
votes
Fixed

[URP] CameraColorTarger is set to BuiltinRenderTextureType.CameraTarget ...

Package: Scriptable Render Pipeline Universal

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Apr 01, 2020

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Version/s: 8.0.1

How to reproduce:1. Open the attached project "1232761.zip"2. Open the "Test" Scene3. Observe the Game View Expected result: GameObj... Read more

3
votes
Fixed

[2D] While Entering Play Mode, Unity seems to read all of the Atlas spri...

2D

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Jun 03, 2020

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Version/s: 2020.1.0b11

How to reproduce:1. Open user's attached project2. Enter Play Mode3. Exit Play Mode4. Enter Play Mode again Expected result: Enterin... Read more

0
votes
Fixed

Animation Rigging - Animator.Rebind() can't resolve bone on an Animator ...

Animation

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Apr 17, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project (RigCompositor.zip)2. Open the RigCompositor scene3. Enter Play Mode4. Wait a few seconds ... Read more

0
votes
Fixed

-openscene command line agrument doesn't open scenes when using -batchmode

Scene Management

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May 20, 2020

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Version/s: 2017.4, 2018.4.22f1, 2020.2

How to reproduce:1. In the attached project "batchmode.zip", edit the "run.bat" or "run.sh" file and set the correct Unity Editor pa... Read more

0
votes
Fixed

Screen.SafeArea returns different values with the same device when maxim...

Package: Device Simulator

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Jun 05, 2020

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Version/s: 2.2.2 - preview

How to reproduce:1. Open the attached project (case-1253362.zip)2. Open the Device Simulator window (Window -> General -> Devi... Read more

6
votes
By Design

[WebGL] VideoPlayer is stuttering on WebGL builds when using Firefox bro...

WebGL

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May 27, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1250852-VideoStutter.zip")2. Switch the build target to WebGL3. Build and run... Read more

0
votes
Won't Fix

[PackMan] Extension in bottom bar disappears when using operations betwe...

Packman

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Jun 04, 2020

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Version/s: 2019.3.15f1, 2020.2

How to reproduce:1. Open attached project "PackmanButtonsDisappears.zip"2. Open Package Manager window3. Click on "pfc Command Line"... Read more

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