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OnGUI seems to process the keydown keystroke twice
Steps to reproduce : - create a new project- add the script attached to the camera- press play- press space and notice the keystroke... Read more
OnRenderImage() receives null destination when using SetTargetBuffers()
To reproduce:1. Open the attached project2. Open the scene3. Change the depth of MainCamera/SubCamera to positive4. See how the edit... Read more
StaticOcclusionCulling.umbraSize always returns zero after a successful ...
To reproduce:1. Open the attached project2. Bake the occlusion3. StaticOcclusionCulling.umbraDataSize logs that the size = 0. Read more
Unity incorrectly modifies GLSL fragment shaders using fog on iOS
To reproduce:1. Open attached project "Shader modify iOS"2. Build and run on iOS3. Notice compilation fail error Unity appears to se... Read more
Fails to build a web player
To reproduce:1. Open the project2. Build the project in a folder to the root folder's 'Web Player' folder, naming it index.3. Fails ... Read more
Webplayer crash when closing the browser
Steps to reproduce : - open the page http://greenlanternmovie.warnerbros.com/combat/- press play and select the first character- aft... Read more
OnTriggerEnter2D called too many times
To reproduce:1. Open the "Unity Projects 02: 2D Platformer v2.1" from the Asset Store2. Open the scene called "Level"3. Attach a scr... Read more
Webplayer fails to load.
To reproduce:1. Open http://www.amazingmonk.com/2. Hit playExpected result: Game loadsActual result: Game does not load -"The conten... Read more
Inspector transform GUI isn't updated
To reproduce:1. Open attached project2. Run scene 13. Select capsule object4. Notice that transform GUI isn't updated Regression fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package