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Newly created project contains a “unifiedraytracing” AssetBundle when Un...
How to reproduce:1. Create a new project using the “Universal 3D” template2. Ensure that an asset is selected in the Project window3... Read more
Text after a Unicode Private Use Area character is invisible when Advanc...
How to reproduce:1. Open the attached project “IN-135036”2. In the Project window, open the “NewUXMLTemplate” asset3. In the UI Buil... Read more
2D Freeform Light shadows disappear when light center is offset from sha...
How to reproduce:1. Open the attached “IN-134986_TestProject.zip” project2. Open the “TestScene” scene3. Select the “BlackCube” Game... Read more
Crash on MarkAllDependencies when opening scenes with Assets from the Ya...
How to reproduce:1. Open the attached “IN-132969”2. Open the “SampleScene”3. Download the attached “package.json”4. In the Editor, o... Read more
Permission buttons hidden by collapsed thoughts
Steps to reproduce: create a empty 2d project use prompt:"create a playable match3 game in 2d, generate 5 different gem colors". The... Read more
Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Open the “GameScene”3. Wait a couple of seconds and observe the crash Rep... Read more
GPU device suspended error when replaying a video in the Video Player wi...
How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more
MonoPInvokeCallback attribute on a generic method with "Optimize for cod...
Discussed in slack {}thread{}: The issue is that the MonoPInvokeCallback attribute is on a generic method and with "Optimize for cod... Read more
GPU device suspended error when replaying a video in the Video Player wi...
How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more
Shader breaks and throws an invalid GBufferFragOutput to FragmentOutput ...
Steps to reproduce: Open the attached project Open the Sample Scene Observe how the bush object is rendered, as well as the errors t... Read more
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