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Adding Processors to Value Action Types is misleading when using certain...
How to reproduce: 1. Open any project with Input System Installed 2. Create an "Input Actions" Asset 3. Open it and create an "Ac... Read more
All devices dropdown is clickable and does not show any options when no ...
How to reproduce: # Create new project # Download input system package # In Project view create new input action file and open... Read more
Opened Action Asset is cleared when cutting values in the Input Actions ...
How to reproduce: 1. Open the attached project “InputRepro.zip“ 2. Select the “New Controls“ Input Actions asset and press “Edit a... Read more
[Input System] Warnings are thrown when opening Binding Menu in Light Mode
How to reproduce: 1. Open any project, install Input System package, create and open a Input Actions asset 2. Unity -> Settings ->... Read more
Long Action Map and Action names are not shortened
How to reproduce: 1. Open/create a new project 2. Add New Input System package 3. Create an Input Action 4. Create a new Action ... Read more
Wrong value is chosen when selecting GamepadButton in a dropdown menu
Reproduction steps: 1. Open the "IN-45621.zip" project 2. Open "Assets/Scene" 3. In the Hierarchy window, click on the "Input" Ga... Read more
[Android][Windows] Pointer Input Action Binding gives wrong values when ...
Reproduction steps: 1. Open the attached project “InputProject” 2. Build and run the Project on Android or Windows Standalone 3. ... Read more
Action Maps don't have rename selection from right click menu
How to reproduce: 1. Open/create any project and install Input System package 2. Create -> Input Actions and open it 3. Create a ... Read more
UI menu elements are not affected by the cursor input in Play Mode when ...
How to reproduce: 1. Open the "IN_40194" project 2. Connect Xbox One controller 3. Open the "AppLoader" Scene 4. Enter the Play ... Read more
Empty Control Scheme names break Input Actions selections
How to reproduce: 1. Open/create any project and install Input System package 2. Create -> Input Actions and open it 3. Create a ... Read more
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