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Empty Control Scheme names break Input Actions selections
How to reproduce: 1. Open/create any project and install Input System package 2. Create -> Input Actions and open it 3. Create a ... Read more
Tracked Pose Driver (Input System) bindings on a prefab become lost upon...
Steps to reproduce: 1. Open the attached user's project "XR_PrefabRegression_2022.zip" 2. Open the prefab "HMD + Cam", and set the... Read more
Listen Button and Search Field is obscured in Input Action's Binding Pat...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Repro.inputactions” Input Actions Asset 3. Expan... Read more
Controller input is ignored when Editor is not focused
How to reproduce: 1. Open the “Editor_Focus_Controller_Bug“ project 2. Open the “Scene_Example_Warriors” 3. Enter Play Mode 4. U... Read more
All devices dropdown is clickable and does not show any options when no ...
How to reproduce: # Create new project # Download input system package # In Project view create new input action file and open... Read more
Opened Action Asset is cleared when cutting values in the Input Actions ...
How to reproduce: 1. Open the attached project “InputRepro.zip“ 2. Select the “New Controls“ Input Actions asset and press “Edit a... Read more
[Input System] Warnings are thrown when opening Binding Menu in Light Mode
How to reproduce: 1. Open any project, install Input System package, create and open a Input Actions asset 2. Unity -> Settings ->... Read more
Dpad Input Control Layout disappears when USE_INPUT_SYSTEM_POSE_CONTROL ...
Reproduction steps: 1. Create a new project 2. Install Input System, OpenXR Plugin and XR Interaction Toolkit packages 3. Open In... Read more
Expand/Collapse settings don't do anything when selected in Action Maps
How to reproduce: 1. Open/create any project and install Input System package 2. Create -> Input Actions and open it 3. Right cli... Read more
[Android][Windows] Pointer Input Action Binding gives wrong values when ...
Reproduction steps: 1. Open the attached project “InputProject” 2. Build and run the Project on Android or Windows Standalone 3. ... Read more
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