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Network manager menu UI is scaled improperly in builds if moving window ...
Network manager menu UI is scaled improperly in builds if moving window between different resolution monitors To reproduce:1. Open p... Read more
[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...
Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more
Editor crashes when trying access animation clip events through script
To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more
Graphical artifacts when using the Apple Silicon Editor on M1 Mac
Reproduction steps: Open the attached project Open the “/Assets/-MAIN Spherical planet.unity” Scene Observe the Scene View Expected ... Read more
Parts of the editor stay light grey when Unity Pro is activated
How to reproduce:1. Open any project with Unity Personal2. Help/Manage License3. Activate Unity Pro Expected result: Unity editor be... Read more
[Mobile] Skinned Renderer with Procedural SBSAR Material not rendered on...
Steps to reproduce:1) Open the attached project (951115_SBSAR.zip).- Note: the project doesn't compile when it is opened for the fir... Read more
HDRP: Enable both Light Layers and Decal Layers breaks Visual Environmen...
1. What happened When Light Layers and Decal Layers are both enabled on the HDRP Render Pipeline Asset, the visual environment in th... Read more
[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...
Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more
Unity player doesn't respect window position when set in script using Di...
Reproduction steps:1. Open user attached Project2. Build and Run the SampleScene Expected result: The Player opens at the top left c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size