Search Issue Tracker
Remove extraneous word from Normal Mapped Shader
There is an extra "the" on this page:Unity Manual >> Graphics >> Graphics Overview >> Shaders >> Built-in Sh... Read more
Broken table, etc. on Lightmapping In-Depth documentation
Various issues on documentation page:Unity Manual > Graphics > Graphics Overview > Lighting > Lightmapping Quickstart &g... Read more
UnityEvent<T> doesn't show in the Inspector
To reproduce:1. Open 'event-repro' scene in attached project2. Look at the 'GameObject' in the scene in the Inspector3. Observe that... Read more
When importing heightmaps the panel's text is clipped
When importing heightmaps the panel's text is clipped.The Import Heightmap panel contains a message but some of the text is clipped ... Read more
Sprite Renderers can not be Occlusion Culled
Steps to reproduce : - import the project attached- open the scene "Test"- expand the "CMTileset" object and select any of the tiles... Read more
Turning on Unity asks to save changed ProjectSettings
To reproduce:1. open Unity2. Create a new projectExpected result: New project opensActual result: You get a pop-up asking to save ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions