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0
votes
Fixed
0
votes
Fixed

Remove extraneous word from Normal Mapped Shader

Docs - Manual

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Dec 23, 2013

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Version/s: 4.5.0a4

There is an extra "the" on this page:Unity Manual >> Graphics >> Graphics Overview >> Shaders >> Built-in Sh... Read more

0
votes
Fixed
0
votes
Fixed

Broken table, etc. on Lightmapping In-Depth documentation

Docs - Manual

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Dec 23, 2013

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Version/s:

Various issues on documentation page:Unity Manual > Graphics > Graphics Overview > Lighting > Lightmapping Quickstart &g... Read more

0
votes
By Design

UnityEvent<T> doesn't show in the Inspector

Inspector Functionality

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Dec 23, 2013

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Version/s: 4.5.0a4

To reproduce:1. Open 'event-repro' scene in attached project2. Look at the 'GameObject' in the scene in the Inspector3. Observe that... Read more

0
votes
Fixed

When importing heightmaps the panel's text is clipped

Terrain

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Dec 22, 2013

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Version/s: 4.5.0a4

When importing heightmaps the panel's text is clipped.The Import Heightmap panel contains a message but some of the text is clipped ... Read more

0
votes
Fixed

Sprite Renderers can not be Occlusion Culled

Graphics - General

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Dec 22, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene "Test"- expand the "CMTileset" object and select any of the tiles... Read more

0
votes
Duplicate

Not all tree icons appear under Place Trees

Terrain

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Dec 22, 2013

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Version/s: 4.5.0a4

Read more

0
votes
Postponed
0
votes
Fixed

Turning on Unity asks to save changed ProjectSettings

Assets Management

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Dec 22, 2013

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Version/s: 4.3.2f1

To reproduce:1. open Unity2. Create a new projectExpected result: New project opensActual result: You get a pop-up asking to save ch... Read more

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