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AudioListener settings are reseted after application loses and regains f...
To reproduce: 1. Open the project 2. Attach AudioListenerPauseControl.cs script and the wav file to a new game object 3. Check the '... Read more
Unity Crashes because of mixed mode assembly
-e: unity crashes on start of scene -crashes in 4.2.2 and 4.3b5 -repro: --open attached project --open scene --press Play --NOTICE ... Read more
ProjectSettings.asset is in binary no matter what Asset Serialization mo...
To Reproduce: 1. Open hyperios project 2. Build it 3. In unity project settings folder ProjectSettings.asset is binary Expected re... Read more
OnMouseUpAsButton() doesn't work with Box Collider 2Ds
Steps to reproduce : - import the project attached - open the scene Prospector_0 - press play - click on the cards and notice that ... Read more
Collider2D Component documentation missing
You'll have to replace my root Unity folder with your own, but from Scripting reference for Collider2D located at: file:///Applicati... Read more
Searching for assets using names with capitalization also displays non c...
Steps to reproduce : - create a new project - create two prefabs - name them Prefab and prefab1 - search for Prefab in the Project ... Read more
Label for the Sprite Editor button is missing
Steps to reproduce : - create a new project - import a texture - change the texture to Sprite > Manual and notice the label for the... Read more
MonoDevelop debugger does not always display Generic List types properly
Steps to reproduce : - import the project attached - open the script Prospector.cs and place a breakpoint at line 78 - attach the p... Read more
Warning needed when resources.load is loading more than 4gb of data
Using resources.load to load more than 2gb (edit 4gb) of data causes the program to crash. It is a known issue, since winXP has a 2g... Read more
Texture2D is not cleared to a default value when created from script
Steps to reproduce : - import the project attached - go to Window > Bugs > Alpha Blending Texture and notice only one square is dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pixelated lens icon in the Search window
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light