Search Issue Tracker

0
votes
Fixed

UNET.Connect gives 1 when use it with serverIP = 1

Networking

-

Feb 14, 2014

-

Version/s: 4.5.0a3

UNET.Connect gives 1 when use it with serverIP = 1 2) How can we reproduce it using the example you attached1 Open attached project2... Read more

0
votes
Fixed

Large font sizes cause uGUI text display artifacts on game view

UI

-

Feb 13, 2014

-

Version/s: 4.6.0b2

To reproduce:1. Create a new project2. Add a uGUI text3. Change it's font size to a few thousand (1455 works for me) black text arti... Read more

0
votes
Fixed

a sprite breaks when entering play mode

2D

-

Feb 13, 2014

-

Version/s: 4.6.0b2

To reproduce:1. Open attached project2. enter play modeExpected result: A new sprite spawns and we have two identical spritesActual ... Read more

0
votes
Fixed

End key in two columns mode selects the semi-last object

Project Browser/Hierarchy

-

Feb 13, 2014

-

Version/s: 4.3.4f1

To reproduce:1. Create a new project and set the layout to the two column view2. Create a folder and add some assets to it3. Press t... Read more

1
votes
Fixed

[Editor, Graphics] The particle system doesn't supply the actual particl...

Shuriken

-

Feb 13, 2014

-

Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Open scene3. Select particlesystem in the hierarchyExpected result:The particle size should ... Read more

0
votes
Fixed

Split sprites always look like the first slice of the sprite.

2D

-

Feb 13, 2014

-

Version/s: 4.6.0b2

To reproduce:1. Open attached project2. open up spriteEditorError scene3. Inspect the spritesExpected result: All the sprites look d... Read more

0
votes
Fixed

Sprite packer only packs the first slice of a sprite correctly

2D

-

Feb 12, 2014

-

Version/s: 4.6.0b2

To reproduce:1. Open attached project2. Select sprite "numbers"3. Make sure it is sliced in 4.6.0b24. Add a packing tag and pack the... Read more

0
votes
Not Reproducible

Build settings values should not be shared between platforms

Deployment Management

-

Feb 12, 2014

-

Version/s: 4.6.0b2

Profiling is a pro-only feature, so auto-connecting to profiler option causes problems on platform with Unity free licenses. Reprodu... Read more

0
votes
Fixed

Regenerating mesh does not work on some devices

Android

-

Feb 12, 2014

-

Version/s: 4.3.4f1

Workaround provided by the user: Create a new mesh instead of regenerating old one. Reproduced on:Samsung Galaxy S III (GT-I9300) wi... Read more

0
votes
Not Reproducible

Changing the uGUI text font size causes unity to freeze

UI

-

Feb 12, 2014

-

Version/s: 4.6.0b2

To reproduce:1. Create a new project2. Add a new uGUI text3. Duplicate it 10 or so times (the more the merrier)4. Select all of the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.