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0
votes
Fixed

Handheld.PlayFullScreenMovie is a pro-only feature

Docs - Scripting Reference

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Sep 26, 2013

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Version/s: 4.3.0b3

Handheld.PlayFullScreenMovie is a pro-only feature, but that is not mentioned in the scripting reference page: http://docs.unity3d.c... Read more

0
votes
Fixed

broken link in docs

Docs - Scripting Reference

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Sep 26, 2013

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Version/s: 4.2.1f4

http://docs.unity3d.com/Documentation/ScriptReference/MonoCompatibility.html link is broken.instead users can find the page at:http:... Read more

0
votes
Not Reproducible

Individual animation markers disappear when entering play mode

Animation Window

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Sep 26, 2013

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Version/s: 4.3.0b3

To reproduce1. Open New_Unity_Project_42. Open Animation window3. Select one of the Animations in Project view4. Take note that i an... Read more

0
votes
Fixed

Asset Import Screen: Some lines are improperly indented

Assets Management

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Sep 26, 2013

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Version/s: 4.2.1f1

When importing assets from a .unitypackage, some of the lines containing assets are indented improperly. This gives the screen a cha... Read more

0
votes
Fixed

Scrolling japanese keyboard's Kanji list crashes iOS7

iOS

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Sep 26, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open project iod7_keyboard_test2. Build for iOS7 and run on device (reproduced with iPhone5c 7.0.1, not reproducible... Read more

1
votes
Postponed

Pressing Left Shift + Keypad causes keypad to remain in the pressed state

Input

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Sep 26, 2013

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Version/s: 4.2.1f4

To reproduce:1. Create a project and add the Test.cs script to it2. Run the game3. Press Keypad 8 - console says keypad on4. While h... Read more

0
votes
Fixed
13
votes
Won't Fix

When the CharacterController component has a step-offset

Physics

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Sep 25, 2013

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Version/s: 4.2.1f4

Bug reproduced in version 4.3.0b5 (19fb00de019e) Steps:In this example, the character controller on the "Character" game object has ... Read more

0
votes
By Design

Reimporting a shader makes all materials in scene forget undeclared pro...

Shaders

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Sep 25, 2013

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Version/s: 4.3.0b3

Reimporting a shader makes all materials in scene forget undeclared properties set from code. This is kind-of-an-edge case. In the p... Read more

0
votes
Duplicate

When displaying a text object based from a dynamic font, certain charact...

Windows Store Apps

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Sep 25, 2013

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Version/s: 4.2.1f4

Using NGUI plugin to create a label, character "–"(this is Unicode dash character) is not being displayed on Win Store Apps. Reprodu... Read more

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