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Multi-editing of game objects does not work for colliders, when using SHIFT button
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [UWP] Solution is created with "Data\Resources" directory which should not exist
- Audio clips on scene end while switching scenes when one scene has Timeline audio playing
- [Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link
- [GI - Lightmapper] Invalid texels are not treated the same way in CPU and GPU lightmapper
- Canvas rect returning incorrect size when switching aspect ratios in the Game view