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When building input related scenes to x86_64 architecture the scenes doe...
1. build any of the following scenes from betaproject on standalone for x86_64 on windows:WidgetsMenu 3DLayout groups 2. interact wi... Read more
uGUI slight offset between image and raw image
To reproduce:1. Open attached project2. Open "scene". It contains a canvas with two images. One image is a raw image (texture), the ... Read more
Cant select field in Assertion Component
Steps to reproduce : - import the project attached- go to Main Camera- next to "Main.Camera" dropdown select a field to compare and ... Read more
Description of Rigidbody.AddExplosionForce uses wrong parameter names in...
-e: see title -repro:--open /Documentation/html/en/ScriptReference/Rigidbody.AddExplosionForce.html--NOTICE the description doesn't ... Read more
Cube Cloth doesn't work
To reproduce:1. Open attached project (new unity project 15 2. I've attached it in a further edit)2. Open test scene3. Inspect the e... Read more
ClothInspector throws ArrayIndexOutOfBounds exception
To reproduce:1. Open attached project2. In Hierarchy there are two disabled GameObjects, select one of them and then the otherExpect... Read more
Cloth's Sleep Threshold is not exposed in scripting
To reproduce:1. Try to change Cloths Sleep Threshold from a script.Expected result:Cloth's Sleep Threshold is accessible from script... Read more
changing a Cloths Sleep Threshold unsleeps the object while the treshold...
To reproduce:1. Open attached project2. Open Test scene3. Enter play mode4. Select GameObject (Plane)5. Click on Sleep Threshold and... Read more
OnTriggerStay2D gets called only when enabling Rigidbody2D.isKinematic w...
Steps to reproduce:1. Open the scene 'Test'2. Press play3. Observe that although the moving object has the 3 "OnTrigger*2D" methods,... Read more
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