Search Issue Tracker
Regression: sprite editor does not slice the sprites
To reproduce:1. Open New Unity Project 42. Select test sprite in project view3. Open Sprite Editor4. Slice the sprite5. Notice in th... Read more
Not possible to edit sprite collider in inspector or via hold+shift
1. add sprite collider to sprite in scene2. observe that there is no edit check box in inspector of said sprite3. Observe that hold+... Read more
undo after adding edge collider component to sprite produces error
1. have sprite in scene2. add edge collider and then undo the action (crtl+z) console shows error: The targets array should not be u... Read more
After editing one polygon-collider edit point, it's impossible to edit i...
1. Have any sprite in scene and add polygon collider component2. hold down shift and edit the collider3. Try and edit the polygon co... Read more
Edgecollider is only visible when editing it
1. Have any sprite in scene and add edge collider component to it Observe that the collider is only visible when editing it (though ... Read more
Sprite packer tries to reimport deleted textures (which cause unity to c...
To reproduce:1. Open project Cars2. When the project is loading there is a possibility of a crash, since there is a 13mb texture dec... Read more
Navigation window filter doesn't work on Terrain
Steps to reproduce : - import the project attached- open the scene- go to Window > Navigation- select Terrains in the Scene Filte... Read more
EditorGUI.CurveField does not deal well with the 'ranges' argument
EditorGUI.CurveField does not respect 'ranges' argument 1) Open curve-ranges-bug.unity2) Select the GameObject in the scene3) Click ... Read more
Linear Color Space is available on free version
User noticed that "Linear" color space is enabled in free version, though it is pro version feature. Also on Win Store Apps this fea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name