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Add Component context menu is getting too small
In the Add Component context menu, in the Inspector, there are now so many components in the Physics, Physics 2D, and UI categories,... Read more
Homogenous Speed in BlendTree Inspector causes errors, NaN values and br...
To reproduce:1. Open attached project2. Select the warrior animator controller3. Open the animator4. Double click the blend tree5. I... Read more
uberstrike stuck on loading - deprecated error thrown
-e: see title -repro:--install 5.0a1 runtime (closed network or channel)--run https://apps.facebook.com/uberstrike/--NOTICE it gets ... Read more
AngryBot game triggers no longer work
-e: the triggers to enable the switches for the doors no longer works, an exception is thrown -repro:--import angry bots--start the ... Read more
Can't select the first sibling from the Scene view
To reproduce:1. Open the attached project (it contains canvas and some raw images)2. Open the Test scene3. Try to select the images ... Read more
UV coordinates of an image get messed up after returning from the play mode
Project setup:Two identical sprites: one has a packing tag "default" and the other does not have a packing tag.Two uGUI buttons: one... Read more
Player Settings button spawns error message
Player Settings button spawns the following error message: "Failed to find:enableHWStatisticsUnityEditor.PlayerSettingsEditor:OnEnab... Read more
Sprite Editor - changing between the blue and green borders does not fee...
Sprite Editor - changing between the blue and green borders does not feel instant on Mac OS X compared to Windows. To reproduce:- Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS