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Scene asset is set to dirty (shows as changed) without a reason
Repro: 1. Open Angry Bots project 2. Open AngryBots scene in the main assets folder 3. Notice - if you try to quit now, you are aske... Read more
Invalid Cast Exception when selecting in Scene View
Repro steps: 1. Create a new scene, create a few cubes inside. Save. Reopen the scene (important). 2. Hold down Cmd/Ctrl and try se... Read more
Unity fails to execute javascript in a static function
1) What happened Unity fails to execute code. 2) How can we reproduce it using the example you attached Open the scene hit run. T... Read more
UnityScript: Internal Compiler Error on yield null
Repro: 1. in a js function do "yield null;" 2. observe the internal compiler error. Expected: compile error: cannot yield null. Read more
[Terrain] Lightmaps + Terrain Billboards are not supported in Vertex Lit...
To reproduce: 1. Open project P50_Flying 2. Bake lightmap for Big Field 2 3. Grass dissapeared Read more
"Limit Velocity Over Lifetime" makes particles work inconsistently
When the "Limit Velocity Over Lifetime" module is enabled on a shuriken particle system, the simulation in editor time becomes diffe... Read more
Crash when encoding a 24 bit, 96 kHz audio file
Could reproduce in 3.5.6f4 and 4.0.0b12 (b6f69b69a8be) To reproduce in 3.5.6f4: - Import the the attached audio file - Select the a... Read more
Documentation for OnDrawGizmos needs to be updated
The OnDrawGizmos documentation needs to be updated - it currently states: "Implement this OnDrawGizmos if you want to draw gizmos th... Read more
Add Component menu is very slow
Add Component menu is very slow, when a game object has many sub assets. Could only reproduce this behaviour on Mac 10.6 and 10.7 T... Read more
Item names are formatted in an unexpected way in the pop-up for EditorGU...
Steps to reproduce : - open the scene "Test" - click on Waypoint Manager - in the inspector open the drop down menu - notice that w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy