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Marking with red colour both the animated properties and the curves with...
Marking with red colour both the animated properties (in Inspector) and the curves with missing properties (in Animation Window) is ... Read more
WP8 and WSA exported solutions contain all plugins from project's plugin...
When exporting to WP8 or WSA, solutions should be generated only with its platform plugins(WP8 only with WP8 plugins, WSA only with ... Read more
Incorrect mesh being generated for some sprites
To reproduce:1. Open attached project2. Open scene3. Notice good mesh (Jett idle shoot 1) and badly generated mesh (Jett idle shoot 2) Read more
Bad undo.RecordObject performance with large number of changes
To reproduce:1. Open Repro scene2. Click on the 'Slow' game object.3. Click Op1 - RecordObject, wait for colours to change, then Und... Read more
[WP8] Textures drawn with Sprite Renderer ignore wrap setting
Steps to reproduce:1. Create a project which uses SpriteRenderer to continuously draw a scrolling sprite by changing TextureOffset p... Read more
Unity crashes every time I try to build web player with AutoConnect Prof...
- Create new Unity project- Open Build Settings- Select Webplayer and check the Development Build and AutoConnect Profiler boxes- Pr... Read more
Console log message count increase while scrolling mouse wheel
In play mode, hover mouse pointer over console window in the editor and roll mouse wheel in any direction. This action makes log mes... Read more
Additional Settings in Avatar Editor > Muscles are not being applied
Additional Settings in Avatar Editor > Muscles are not being applied Repro:1. Configure the Avatar of a humanoid model2. Set Feet... Read more
NullRefferenceException when adding an animation to a state and then pla...
Steps to reproduce : - import the package attached- create a new animation controller- crate a new state- assign the jump motion cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed