Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
383329
Regression
No
Radius for tree's doesn't work for hand-edited nodes
Once a node in the tree has been hand-edited, dragging the radius slider doesn't do anything....
Repro:
Create Tree
Set Radius of trunk to 5
Move a vertex
Set Radius to 1
Expected:
Tree updates it's radius:
Actual:
You need to convert to procedural before radius gets reapplied.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment