Search Issue Tracker
Won't Fix
Votes
0
Found in
3.1.0f3
Issue ID
385105
Regression
No
Max distance setting is ignored
Could reproduce in version 4.0.0b12 (b6f69b69a8be)
To reproduce:
- Open attached project and launch scene "Audio3DSource"
- Hit Play
- Use the WASD key to move towards the yellow and red spheres
- Observe that when you are outside the yellow sphere, you can still hear the sound
Maybe this is intentional design, but as a user it is not intuitive that the sound continues to play, when the listener is placed at a location that is way over the max distance of the Audio Source
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment