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Errors in the Console after editing code with Sprite Atlas v2 preview open
Reproduction steps: # Open the attached project # Open the TestScr.cs script from the Assets folder # Go to Assets -> Neon Pack -> ... Read more
VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce: 1. Open the user's attached "T1175885_VFX" project 2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project ... Read more
ScreenOrientation.AutoRotation doesn't rotate the landscape when the dev...
Reproduction steps: 1. Create a new Unity project 2. Build and Run for Android 3. Rotate the device Expected result: The lands... Read more
[Editor] Editor Layout resets when upgrading the project
Reproduction steps: 1. Open the attached project "RepoProject.zip" 2. Edit the Editor layout (Dock the windows in which ever way you... Read more
Package Manager takes a long time to refresh when opened for the first t...
How to reproduce: 1. Create and open a new Unity project 2. Open Package Manager (Notice it takes quite some time to refresh) 3. Clo... Read more
[iOS] Shader Compiler IPC Exception is thrown when compiling tessellatio...
Reproduction steps: 1. Download and open the attached "ShaderCompilerIssue-2021.1.zip" project 2. In the menu bar, press Test > Buil... Read more
UI from uxml fails to show with a TwoPanesplitView
Reproduction steps: 1. Open the user's attached project 2. Open “Test Window” > “From uxml” 3. Observe 4. Open “Test Window” >... Read more
[UI Builder] @import is stripped from the associated .uss file when savi...
How to reproduce: 1. Open the attached "case_1404986" project 2. Open the "Assets -> CardCreator -> cardCreatorV2.5" Visual Tree Ass... Read more
[macOS] White texture appears when setting “RenderTextureFormat.Depth” t...
How to reproduce: 1. Open the user’s attached project 2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene) 3. Enter Pl... Read more
Severe banding in non-native resolutions when using FullScreenMode.FullS...
Reproduction steps: 1. Open the user's attached project 2. Make sure that Direct3D12 and Linear color space is selected in the Playe... Read more
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