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Editor logs duplication of Sprite for material in the material's asset b...
Steps to reproduce:1. Open User-supplied project2. Press Bundles -> Build3. Inspect the Assets/Materials/Mat_1.mat reference Expe... Read more
New Favorites cannot be added if there are no folders in the Favorite se...
1. Create a new project2. Delete any pre-existing Favorite categories3. In the Project window select the "Scenes" folder4. Drag and ... Read more
Unlit Shaders render a Shadow Map in Forward rendering when Cascaded Sha...
How to reproduce:1. Download and open the project "1166107.zip"2. Open and enable the Frame Debug window3. Open Graphics settings in... Read more
Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...
Steps to reproduce:1. Download 1168375_repro.zip2. Select in tool/foo. It will open the new Editor window3. Close the window Results... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce:1. Open attached project (CursorTooBig.zip)2. Open "SampleScene" Scene -> enter the Play Mode3. Exit the Play Mo... Read more
Baking light causes error: "Internal: JobTempAlloc has allocations that ...
Steps to reproduce:1. Open attached project " Leakbug.zip"2. Open scene "1"3. In Lighting settings press bake4. After a couple secon... Read more
The GPU Instancing does not take effect on all gameObjects if they use t...
To reproduce: 1. Download attached project “Shadow_Instancing_Demo.zip" and open in Unity2. Open "Demo" scene3. Enter to Play mode4.... Read more
Assets in the Project window disappear when Asset Store Tools are imported
To reproduce:1. Open attached project ("Disappearing Assets")2. Download and import Asset Store Tools from the Asset Store-- Assets ... Read more
MonoScript.GetClass returns null when the script contains a Struct insid...
How to reproduce:1. Open the project "case_1218837-MonoScript.GetClass"2. Select Tools -> Type Interface Check in the Menu Bar3. ... Read more
ScrollRect, GridLayoutGroup and an empty child makes the scene dirty whe...
How to reproduce:1. Open attached project "ScrollRectGridSetsSceneDirty.zip" and scene "DirtyScene"2. In Hierarchy, observe scene Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject